My first test of a full colour OLED display using Oli Kraus's Universal Color Graphics Library (ucglib).
Good morning all…
Youtuber, shed dweller, solar charge controller aficionado
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useful video. btw where did u buy this Arduino uno board with icsp connector ( aka idc 10 )? can u share link, please
🙂 cool 🙂
Perhaps You can help me , I would like to have several tasks to run , here as an example.
I had made a IR remote that uses several channels, so if i push button 1 as an example (source) My TV goes into Source mode but i also want to see it displayed on the 0.96" I2C IIC 128X64 LED OLED:
How can this be achieved
Disappointing the UcgLib doesn't have a frame buffer.
Thank you very much, it really helped me alot.
100th
Does this work with the esp32?
The only thing is that it doesn't have the buffer which makes it better
Thank you so much. The adafruit one, is not that complete.. thanks!!
Interesting – Just installed the UCGlib and it appears incompatible with Arduino 1.8.1
I wish I could buy this kit
Clear, Concise, Detailed, Informative and Entertaining. Thank you.
hi there, its a very good video. I need to use the same display as a tiny light source in a project. you mentioned that every pixel is addressable, how is that done, and how can we display only a single column of the green line and leave the rest as black.your response will be much appreciated.
The image quality of your camera is awesome. (Even if the focusing behavior isn't perfect.)
The Clip Range test is likely ensuring that drawing off the edges of the display works properly and doesn't bog down the processing. It's fairly common in games programming to do a similar rendering test because drawing off edges wastes time.